Wednesday, March 10, 2010

Three's a crowd

The original Reviera ~The Promised Land~ on Wonderswan was notable primarily for looking damn fine on the anemic hardware. Unfortunately, the game was technically similarly underdeveloped, a sort of RPG-lite. The follow-up, Yggdra Union ~We'll Never Fight Alone~ on GameBoy Advance was a much more interesting affair. The game was still pretty much just a battle engine, and not much else. Thankfully, it was an awesome battle engine. The third in the "series," the DS' Knights In the Nightmare was even less of a game, and sadly not very entertaining in the end, but by far the most aesthetically impressive. Here's to hoping for a second dose of that Yggdra magic on PSP. The PSP ports of past Dept. Heaven games have been a little dodgy, though. Hopefully Blaze Union ~Story To Reach the Future~, being a PSP game from the start, will shine technically in a similar way to its predecessors.

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