One prevalent aspect of this "doujin" stuff is most games tend to be balls hard, and these games are no exception. Hitogata Happa seems completely unplayable, with a slow "ship," fast bullets, and enemies that take way too many hits to die. I didn't really care about that one, so it's no big deal. GundeadliGne was the game I really wanted, and it looks to be pretty decent. It has a ton of attack and defensive options to play with, sensible attack patterns, and a hitbox small enough to fit through them. I like it. Gundemonium Recollection is a remixed version of GundeadliGne, with some of the weapon systems streamlined, and gameplay tweaked. I lasted longer in 'liGne, so I'll be sticking to that. These games are straight PC ports, with no widescreen support, but an option to adjust the display any which way. The music is straight MIDI, which sounds pretty poor, but seems well composed and is catchy, but for some reason skips every few seconds, which gets on my nerves since I use a decent pair of headphones. Also, Hitogata Happa has no "TATE," or horizontal orientation option, which for shooting game fans is a big minus for a vertical shooter. I haven't actually hooked up my HRAP to any of these, but I suspect it would work just dandy, and with the option to remap buttons, they can be played in comfort. All in all these are very much indy games, a mixed bag of good and bad ideas with no quality control. One thing the Japanese indy scene always had right was the pricing, at $6 a pop I don't mind never finishing any of these.
Monday, July 19, 2010
Undead line
Labels:
gundemonium collection,
le shooting,
Platine Dispositif,
PSN
Subscribe to:
Post Comments (Atom)

0 comments:
Post a Comment